Sharkey's Shootout

by Stern
Ranking
508
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Rating:
3.67 / 5
Average Prices: USD $1,000 to $2,100
Produced: September, 2000
Machine Type: Solid State Electronic
MPU: Sega/Stern Whitestar
Players: 4
Concept by: Dwight Sullivan
Design by: John Borg
Art by: John Youssi
Dots/Animation by: Mark Galvez
Mechanics by: John Borg
Music by: Kyle Johnson
Sound by: Kyle Johnson
Software by: Dwight Sullivan, Lonnie D. Ropp, Keith P. Johnson

"Sharkey's Shootout" emerged from Stern Pinball, Inc. in September 2000, presenting a pool-themed experience during a transitional period for the pinball industry. This solid-state electronic machine, model number 72, built upon the Sega/Stern Whitestar platform, carried an MSRP of $1700 upon its release. Its conceptual roots trace back to Sega Pinball's unreleased "Golden Cue" from 1998. Following Stern's acquisition of Sega's pinball assets, the design was re-engineered and brought to market, serving as an early indicator of Stern's direction in the new millennium.

The machine's design was helmed by John Borg, who also contributed to its mechanical aspects. The distinctive artwork was crafted by John Youssi, while the software development was a collaborative effort by Dwight Sullivan, Keith P. Johnson, and Lonnie D. Ropp. Dwight Sullivan also contributed to the game's core concept. The auditory landscape of "Sharkey's Shootout," including music and sound design, was created by Kyle Johnson. Mark Galvez handled the animations, bringing the Dot Matrix Display (DMD) to life. A notable inclusion was the voice work provided by Fred Young and, significantly, champion pool player Jeanette Lee, whose presence added a layer of thematic authenticity. With a production run of 800 units, "Sharkey's Shootout" carved its niche as a specialized offering, appealing to both pinball players and enthusiasts of billiards.

Signature Features and Design

"Sharkey's Shootout" distinguishes itself with several notable elements that enhance its thematic integration and gameplay. Central to its identity is the "Mystery Ball," a physical toy reminiscent of a classic Magic 8-Ball, positioned accessibly via the playfield's single ramp. When the ball enters this ramp, it triggers the "Mystery Ball" to deliver a random award, ranging from points to special modes or ball saves. This interactive toy not only provides a visual focal point but also injects an element of surprise and anticipation into each game, directly reflecting the unpredictable nature of a billiards break.

Another standout feature is the unique ball-save mechanism, implemented through two player-controlled pop-up posts located in the outlanes. Activated by additional flipper buttons on the cabinet sides, these posts offer players a direct, skill-based method to save a draining ball. This mechanic demands precise timing and adds a layer of strategic depth, transforming what would typically be an unrecoverable drain into a potential save, provided the player reacts swiftly. Furthermore, a pop-up post between the main flippers offers another defense against premature drains. These controlled posts encourage active player engagement beyond the primary flippers, fostering a more interactive and dynamic experience. The game also incorporates two magnets and a spinner, which contribute to shot variety and scoring opportunities, further integrating these common pinball elements into the pool theme.

Playfield and Mechanics

The playfield of "Sharkey's Shootout" draws significant inspiration from Bally's classic 1981 machine, "Eight Ball Deluxe," adapting its core layout with modern additions. The playfield features a single, all-metal ramp that leads to the "Mystery Ball" toy, serving as a key shot for various objectives. Three pop bumpers are centrally located, providing lively ball movement and score accumulation in the upper playfield. The machine includes three flippers – two standard lower flippers and a third, upper-right flipper – which are crucial for reaching specific targets and navigating the playfield's various pathways.

A prominent feature of the layout is the eight drop targets, arranged primarily in a row on the right side of the playfield. These targets are integral to progression, representing the numbered balls in a game of pool. Successfully clearing these targets, often in specific sequences, advances game objectives and contributes significantly to scoring. The playfield also incorporates a spinning target, adding another dynamic element for players to aim for. A sinkhole in the upper-right area serves multiple functions, including multiball locks and initiating new opponent challenges, although its design can sometimes disrupt the flow as the ball is captured for short sequences.

Aesthetically, the playfield artwork, created by John Youssi, immerses players in the world of pool with vibrant depictions of billiard balls, cues, and stylized characters. While some elements of the art, particularly on the translite, have garnered mixed opinions, the playfield itself generally maintains a cohesive theme. The lighting, integrated with the game's modes and shot feedback, highlights targets and pathways, guiding the player's focus and enhancing the overall visual appeal. The layout encourages a "shooter's game" approach, rewarding precision and deliberate aiming over random flailing, promoting a satisfying sense of control for the player.

Gameplay Dynamics

"Sharkey's Shootout" builds its gameplay around the theme of progressing through a series of pool matches against different opponents, culminating in a championship challenge. The primary objective is often to "break" the racks of drop targets, mimicking the act of pocketing billiard balls. As players hit specific targets and complete shot sequences, they advance through various modes, each representing a stage of a pool game. For instance, modes might require clearing all eight drop targets to "sink" a rack, or hitting a specific ramp shot multiple times to set up a break.

The game features a four-ball multiball, initiated typically by locking balls in the upper-right sinkhole. Multiball provides a high-scoring frenzy, where all activated shots and targets yield increased points, and players are encouraged to aim for jackpot targets or complete mode objectives under pressure. A distinctive "2v2 Team Co-op" mode offers a unique multiplayer experience, allowing two players to collaborate against two computer-controlled opponents, adding a cooperative dimension rarely seen in pinball.

Scoring in "Sharkey's Shootout" is directly tied to accuracy and completion of objectives. Precision shots on the ramp, successful activation of the "Mystery Ball," and clearing the drop targets consistently contribute to high scores. The unique controlled ball-save posts also contribute to extended ball times, allowing players more opportunities to build scores and reach deeper into the game's progression. While some players find the rule set somewhat linear, focusing heavily on hitting the drop targets and the main ramp, the fast flow and responsive shots reward players who master the playfield layout, leading to engaging and repeatable sessions. The machine's gameplay is characterized by quick ball movement and immediate feedback, making it an accessible yet skill-testing experience for a broad range of players.

Reception and Legacy

"Sharkey's Shootout" has garnered a mixed but generally positive reception within the pinball community, often being described as an underrated title. Its strengths frequently highlighted include its engaging gameplay and high fun factor, with many players appreciating it as a "shooter's game" that rewards precise aiming and good flow. The strong influence of "Eight Ball Deluxe" on its playfield layout is often cited as a significant positive, appealing to enthusiasts of classic pinball designs who see "Sharkey's Shootout" as a modernized, enhanced interpretation.

The eight drop targets are consistently praised for their contribution to the game's appeal, providing a satisfying challenge and a key element of progression. The unique, player-controlled pop-up posts for ball saves in the outlanes stand out as a highly innovative and well-received feature, adding a layer of skill and control to what are often unrecoverable drains. The "Mystery 8-Ball" toy is also generally regarded as a fun, thematic integration that adds surprise to the gameplay. The machine's overall value, especially given its production numbers and early Stern vintage, often leads to its recommendation as a solid addition to a collection or an enjoyable first pinball machine for new collectors.

However, "Sharkey's Shootout" also faces specific criticisms. The artwork, particularly on the backbox and translite, is a recurring point of contention, frequently described as uninspired or visually jarring. Some players find the game's rule set to be somewhat limited, leading to a sense of repetitiveness over extended play sessions, particularly if the ball frequently ends up in the upper-right sinkhole or the "Mystery Ball" process feels slow. The sinkhole, while integral to multiball locks, is often noted for disrupting the game's flow. A few observations also point to a perceived "cheap" or "clunky" feel, especially in the flippers or drop targets, when compared to more refined later Stern titles. Despite these points of contention, "Sharkey's Shootout" holds a place as an enjoyable and often overlooked machine from Stern's early 2000s output. Its unique ball-save mechanic and successful modernization of a classic layout contribute to its enduring, albeit niche, appeal in the landscape of solid-state pinball.


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