TX-Sector

by Premier Technology
Ranking
312
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Rating:
3.74 / 5
Average Prices: Not enough auctions
Produced: March, 1988
Production Run: 2,336 units
Machine Type: Solid State Electronic
MPU: Gottlieb System 80B
Players: 4
Design by: John Trudeau
Art by: Constantino Mitchell, Jeanine Mitchell
Software by: John Buras

The spring of 1988 saw the arrival of TX-Sector, a solid-state electronic pinball machine from D. Gottlieb & Co. This release, part of Gottlieb’s System 80B generation, introduced a distinct blend of science fiction themes and an immersive auditory experience to the arcade landscape. Designed by John Trudeau, with artwork by Constantino Mitchell and Jeanine Mitchell, and sound and music composed by Dave Zabriskie, TX-Sector aimed to carve its own niche in a competitive market.

D. Gottlieb & Co. manufactured 2,336 units of TX-Sector, a testament to its production during a period of evolution for the company. This era also saw the exploration of innovative manufacturing techniques, notably the Vitrigraph playfield lamination process. TX-Sector was among a select few Gottlieb machines, alongside 1988's Diamond Lady and 1987's Victory, to feature Vitrigraph playfields. This proprietary Premier Technology process, as John Trudeau indicated, was ultimately discontinued mid-production due to reported field issues, leading to observable playfield variations, including differences in trapezoid colors between Vitrigraph and later silkscreened versions. These subtle manufacturing shifts offer a unique insight into the production challenges and innovations of the time.

Signature Features and Design

TX-Sector distinguishes itself through a unique collection of features that aim to elevate the gameplay experience. Foremost among these is the "teleport" or "transporter" mechanism, a central gimmick that sets this machine apart. After a ball enters a kick-out hole on the playfield, it is mysteriously transported via an aerial habitrail, reappearing near the upper left flipper. This sequence is accentuated by a distinctive light show, creating a sense of surprise and opening new strategic shot opportunities from an unexpected position.

The machine also features a three-flipper layout, providing players with expanded control and shot angles, particularly benefiting from the upper left flipper's role in the teleport sequence. Two spinning targets add a tactile and audible reward, offering satisfying feedback with each spin. Two banks of four drop targets encourage precision shooting and serve as key objectives for progression. Custom speech further enhances the sci-fi atmosphere, providing vocal cues and commentary throughout the game. The integration of these elements, from the aerial habitrail plunger shot to the two-ball multiball, contributes to a design focused on dynamic ball movement and engaging interactions.

Playfield and Mechanics

The playfield of TX-Sector is designed with a blend of open spaces and strategic shot placements that cater to a demanding gameplay style. The layout incorporates three ramps, offering varied trajectories and scoring opportunities. A prominent feature includes two sets of four-bank drop targets, positioned to challenge players’ accuracy and rewarding successful completion. Three pop bumpers, located strategically, ensure lively ball action and contribute to unpredictable bounces.

Central to the gameplay flow is the kick-out hole, which serves as the entry point for the teleport mechanism, redirecting the ball to an upper playfield area accessible by the third flipper. This creates a distinct upper-playfield segment that, while small, offers critical shots. The design philosophy behind this layout appears to prioritize challenging shots and a unique ball flow, often leading to rapid ball returns and demanding quick reflexes.

Visually, the playfield art, crafted by Constantino Mitchell and Jeanine Mitchell, leans into a sci-fi, space-themed aesthetic. While some observers appreciate its "molten glass" effects and overall futuristic feel, the artwork, particularly the translite, has often elicited polarizing reactions. The translite, a combination of hand-drawing and photography, is frequently described as confusing or abstract. Despite these varied opinions on the visual presentation, the playfield’s lighting design, especially during the activation of the teleport feature, enhances the immersive experience and highlights key objectives.

Gameplay Dynamics

TX-Sector's gameplay mechanics are defined by a challenging progression and scoring system that rewards perseverance. The primary objective often revolves around activating the two-ball multiball, a task that requires a combination of precise shots and strategic target completion. While achieving multiball can be a demanding endeavor, its successful activation provides a heightened sense of accomplishment.

The unique teleport mode is a core gameplay dynamic. Successfully executing the shots that activate the teleport not only creates a visual spectacle but also strategically repositions the ball, forcing players to adapt their shot strategies on the fly. The third flipper, integral to this sequence, becomes crucial for maximizing points and advancing game objectives.

The game is known for its unforgiving nature, frequently described as "brutal" and challenging. Progress can sometimes feel fleeting, with game states or objectives occasionally resetting after a drain, contributing to a punishing but ultimately rewarding experience for players who appreciate a high degree of difficulty. Mastering shots like the often-challenging right ramp and minimizing "straight down the middle" drains are crucial strategies for extended play. The fast pop bumper action and the satisfying rip of the spinning targets provide consistent feedback and scoring opportunities, encouraging continuous engagement.

Reception and Legacy

TX-Sector has garnered a varied but largely positive reception within the pinball community, often referred to as a "hidden gem" that reveals its depth over time. Its greatest strength, universally praised, is its sound and music design by Dave Zabriskie. The 80s synth-wave soundtrack is consistently described as fantastic, immersive, and among the best of its era, contributing significantly to the machine's atmosphere and replayability. Sound effects, particularly those accompanying the pop bumpers and the unique teleport feature, further enhance the auditory experience.

On the gameplay front, TX-Sector's layout is frequently lauded for being well-balanced and offering a variety of satisfying shots, with many appreciating its challenging nature. The unique teleport gimmick is consistently highlighted as a creative and engaging feature that adds originality to the machine. The strategic use of the third flipper is also noted as a positive aspect that enriches gameplay possibilities. For players who relish a high degree of difficulty, the game's demanding progression and rewarding feeling upon achieving goals contribute to its appeal.

However, TX-Sector's visual presentation, particularly the backglass artwork, remains a frequent point of contention. Described by some as confusing, garish, or an "abomination," the translite's aesthetic often overshadows the more favorably received, though still mixed, playfield art. Beyond aesthetics, some criticisms center on the game's rules, which can be perceived as unclear or lacking in explicit depth, occasionally leading to frustration when progress appears to reset too easily. The game's often punishing flow, which can lead to quick drains, including "straight down the middle" shots, contributes to short game times for some players, and the right ramp shot is sometimes cited as particularly difficult to execute reliably.

Despite these criticisms, TX-Sector maintains a respected position in pinball history. It is recognized as a distinctive Gottlieb System 80B title that pushed boundaries with its unique ball movement mechanics and an exceptional sound package. Its originality and challenging design contribute to its lasting reputation as a machine that offers a deep, albeit demanding, pinball experience.


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